Tutorial: Create a Brick Breaker Game in AS2 – Part 2


Written By MrSun at 8:01 am - Saturday, January 10th, 2009
Categories: Beginner Tutorials, Flash

Table of Contents Coding Paddle Movement Programming the Ball Setting Up the Bricks on Stage Hit Testing the Bricks Creating Levels Finishing Touches Step 2: Programming the Ball The next obvious step in creating a brick breaker game is making the ball. So, I’m just going to make a small 10×10 pixel white circle into […]

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Tutorial: Create a Brick Breaker Game in AS2


Written By MrSun at 8:00 am - Saturday, January 10th, 2009
Categories: Beginner Tutorials, Flash

Table of Contents Coding Paddle Movement Programming the Ball Setting Up the Bricks on Stage Hit Testing the Bricks Creating Levels Finishing Touches Step 1: Coding Paddle Movement Alright, I’ve decided to make a tutorial for you guys on how to create a brick breaker game in ActionScript 2.0. It’ll be very similar to my […]

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Tutorial: Create a Game Like Winter Bells in AS3 – Part 5


Written By MrSun at 8:05 am - Wednesday, January 07th, 2009
Categories: Flash

Basic Character Programming Programming the “Bells” Level Creation Scoring Finishing Touches Step 5: Finishing Touches This part of tutorial is where we add some bug fixes and special effects. Let’s get started. The next bug we need to fix occurs after the mcFinalStats is shown on the screen. Whenever you click anywhere, mcMain can still […]

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Tutorial: Create a Game Like Winter Bells in AS3 – Part 4


Written By MrSun at 8:04 am - Wednesday, January 07th, 2009
Categories: Flash

Basic Character Programming Programming the “Bells” Level Creation Scoring Finishing Touches Step 4: Scoring Now, we get to score this game. In addition to adding a score, we’re also going to add a few other components, including displaying the points each bell is worth, as well as the game over stuff. Shall we begin? Let’s […]

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Tutorial: Create a Game Like Winter Bells in AS3 – Part 3


Written By MrSun at 8:03 am - Wednesday, January 07th, 2009
Categories: Flash

Basic Character Programming Programming the “Bells” Level Creation Scoring Finishing Touches Step 3: Level Creation Welcome to the third part of this tutorial. In this part, we’re going to create the entire thing into a functional level. The first thing we’re going to do is make the screen move along with the character, so it […]

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Tutorial: Create a Game Like Winter Bells in AS3 – Part 2


Written By MrSun at 8:02 am - Wednesday, January 07th, 2009
Categories: Flash

Basic Character Programming Programming the “Bells” Level Creation Scoring Finishing Touches Step 2: Programming the “Bells” Let’s get right to it. In this part of the tutorial, we’re going to add the “bells” to the stage. They’ll be 100% randomized so we can continue playing the game forever (You’d like that, wouldn’t you?). Anyway, we […]

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Tutorial: Create a Game Like Winter Bells in AS3


Written By MrSun at 8:01 am - Wednesday, January 07th, 2009
Categories: Flash

Basic Character Programming Programming the “Bells” Level Creation Scoring Finishing Touches Step 1: Basic Character Programming Welcome, people, and get ready for yet another tutorial! In celebration of the winter season, we’re going to make a game like Winter Bells, in ActionScript 3.0. Let us begin, shall we? The basic concept of Winter Bells is […]

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4 Things to Do When Your Mind is Bubbling with Game Ideas


Written By MrSun at 1:26 pm - Monday, January 05th, 2009
Categories: Uncategorized

We’ve all had that feeling (along with it’s counterpart), when our minds are just completely filled with ideas. With all these ideas crowding our head, it is tough to concentrate on any one singular task. I’ll give you a few ways to keep your mind un-jumbled.
Image by Gaetan Lee

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Link Post Sunday 01/03


Written By MrSun at 12:00 pm - Sunday, January 04th, 2009
Categories: Uncategorized

A collection of the best links I find throughout the weeks, covering topics such as Flash, Flex, Game Development, Humor, and Web Design.

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Tutorial: Create a Platform Game in AS2 – Part 7


Written By MrSun at 8:06 am - Saturday, January 03rd, 2009
Categories: Flash

Table of Contents Basic Character Programming Creating The Level Programming the Level Adding Level Elements Adding Enemies Goals and Level Completion Finishing Touches Step 7: Finishing Touches As I’ve done with most of my previous tutorials, this “Finishing Touches” part of the tutorial will mostly be me telling you what to do, but not how […]

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