Flash Game License: A Review
Categories: Flash
Why I Love Flash Game License
If you’ve read a few of my previous posts, then you should know that I’m a pretty big fan of Flash Game License. I’ve been using their services almost ever since its creation and to be frank, I LOVE it (not in the sexual way). Here is a list of the reasons why:
1. Sponsors Come to YOU
You don’t have to send out seemingly endless e-mails to major game portals that most likely won’t get any responses.
2. You can get feedback for your game before it’s even released
This is probably the most useful feature of the site after the sponsorship part. Feedback from other sponsors and developers is priceless information. Your game will be a lot better in the end with all of those suggestions.
3. It’s Constantly Updated
If you find a bug or have an issue, it’ll likely be fixed soon if you contact the administrators.
4. Within the Forums Roam the Experts
You can ask the developers of some awesome flash games for advice. Most of them are very nice and would be happy to oblige. It will help you. A lot.
5. They Provide News and Opportunities
I actually first learned all bout the $50 Hallpass API integration offer from them, which made me very happier and a little richer.
They also have some stuff about contests that are going on. Right now, they’ve partnered with Meez and are hosting a contest with them.
6. There are No Mandatory Fees
For a service as great as this, you would expect that they’d charge you for their services. You’d be wrong. All they do is kindly ask for a tiny 10% commission. If you can’t that, then you don’t even have to pay them (but that would make you a jerk).
Some Changes that Need to be Made
Of course, no review is without some constructive criticism. Here’s a list of some things that I think should be fixed or changed about the site
1. The Design
Even after almost a year, FGL still hasn’t had a major redesign of the site.
Although this may not bother you too much, it makes it look like less of a professional/reliable website. Hopefully, they’ll change that soon.
2. The Buying and Selling Doesn’t Occur Within the Site
I know that it is pretty hard to securely provide a service like this, but a payment service is definitely needed. If a sponsor bids on one of your games, the site has no way of knowing if you’ve been paid or not, unless you tell them. Too often, this is not the case. An idea I have, although it would probably be hard to implement, would be for FGL to act as sort of a middleman between sponsor and developer. For example, the sponsor would give FGL the money who will in turn give it to the developer. The same would go for the developer and his .swf file. This would give a few benefits:
- They can be sure which games have been paid for
- The developer can accept multiple forms of payment
- The entire can be more secure if done correctly
3. It isn’t Owned by a Company
This may not seem like a problem to you, but it definitely will be when the site has to grow. As far as I know, FGL is only administrated by three people. Because of this, the site’s growth and development will be very limited. Perhaps becoming a company is not a totally necessary step, but definitely the site needs more people working on it.
In Conclusion…
Flash Game License is an amazing site with great services. But, I am worried that it won’t be able to grow into an even better website.
Thanks, this was a really useful post. And thanks for the tip about FGL, I’m going to look into it.
August 15th, 2008 at 3:48 pm
Yes, FGL is already a company “Lucrative Gaming LLC” if I’m not mistaken. And they are not ran by 3 only, frankly before they were but now they have around a dozen or more.
Good points though..
August 15th, 2008 at 9:38 pm