Tutorial: Make a Rhythm Game in AS2 – Part 4


Written By MrSun at 7:34 am - Monday, August 04th, 2008
Categories: Flash

Table of Contents The Brainstorming Create the Required Symbols/Art Programming the Arrows Programming the Arrows Part 2 Make a Level Scoring Finishing Touches Step 4: Programming the Arrows: Part 2 Ok, now that we’ve gotten the arrows onto the stage, we can actually make them move up the stage and hitTest them with the receptors. […]

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Tutorial: Make a Rhythm Game in AS2 – Part 3


Written By MrSun at 7:33 am - Monday, August 04th, 2008
Categories: Flash

Table of Contents The Brainstorming Create the Required Symbols/Art Programming the Arrows Programming the Arrows Part 2 Make a Level Scoring Finishing Touches Programming the Arrows Well, we finally can program some stuff. In this part, we will create the arrows dynamically and make them move up screen. Let us begin. We are going to […]

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Tutorial: Make a Rhythm Game in AS2 – Part 2


Written By MrSun at 7:32 am - Monday, August 04th, 2008
Categories: Flash

Table of Contents The Brainstorming Create the Required Symbols/Art Programming the Arrows Programming the Arrows Part 2 Make a Level Scoring Finishing Touches Step 2: Create the Require Symbols/Art Well, we aren’t going into the programming yet until the next step, so you have got to be patient. Anyway, in this step, we’re going to […]

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Tutorial: Make a Rhythm Game in AS2


Written By MrSun at 7:31 am - Monday, August 04th, 2008
Categories: Flash

Today, we’re going to make a rhythm game like Flash Flash Revolution in ActionScript 2.0. This will be a pretty intense game, so it will be made up of quite a few parts. This is the first. Here is a list of the steps in making this game: The Brainstorming Create the Required Symbols/Art Programming […]

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6 Reasons Why People Play Flash Games


Written By MrSun at 8:00 am - Sunday, August 03rd, 2008
Categories: Flash

The Technical Reasons They’re Free The main reason why people play flash games over better-developed industrial games is that they’re free. The only downside for the players is that advertisements are what make them free, which isn’t too bad of a downside depending on the person. This is why I strongly discourage making premium versions […]

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6 Ways To Make Money From Your Flash Game


Written By MrSun at 12:00 pm - Saturday, August 02nd, 2008
Categories: Flash

Like it or not, we all love money. Making flash games can usually get you some of it. Here’s a list of a few ways to do so. 1. Get it Sponsored This is the most common way that game developers use to get money, If you don’t know what it is, it’s basically when […]

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Psychology Will Help you Make Better Games


Written By MrSun at 4:00 am - Saturday, August 02nd, 2008
Categories: Flash

Psychology is the study of the human mind. If you think about it, it becomes pretty obvious that this study could indeed help you make better games. I’m not saying that you need to enroll in a college course to make great games, but perhaps it could help. There is only one thing that you […]

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Tutorial: Create a Brick Breaker Game in AS3 – Part 6


Written By MrSun at 11:00 am - Friday, August 01st, 2008
Categories: Beginner Tutorials, Flash

Table of Contents Coding Paddle Movement Programming the Ball Setting Up the Bricks on Stage Hit Testing the Bricks Creating Levels Finishing Touches Step 6: Finishing Touches Well, we’re almost done with our game, now we just have to add some finishing touches. I won’t make a menu system like you usually should in a […]

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50 Ways to Make Us LOVE Your Flash Game


Written By MrSun at 8:34 am - Friday, August 01st, 2008
Categories: Flash

Make it funny Give it an intriguing title Make an interesting storyline Let us customize our experience If it’s hard or confusing, make a walkthrough for us If it’s complicated, write some good documentation Keep track of all our statistics so we can see how well we’re doing Add Easter Eggs (If you do, tell […]

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Tutorial: Create a Brick Breaker Game in AS3 – Part 5


Written By MrSun at 12:44 pm - Thursday, July 31st, 2008
Categories: Beginner Tutorials, Flash

Table of Contents Coding Paddle Movement Programming the Ball Setting Up the Bricks on Stage Hit Testing the Bricks Creating Levels Finishing Touches Step 5: Creating Levels Now that we’ve got the basic gameplay down, we can create some levels. Because we’re making only a simple game, we aren’t going to make that many. But […]

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