Tutorial: Create a Platform Game in AS2 – Part 6


Written By MrSun at 8:05 am - Saturday, January 03rd, 2009
Categories: Flash

Table of Contents Basic Character Programming Creating The Level Programming the Level Adding Level Elements Adding Enemies Goals and Level Completion Finishing Touches Step 6: Goals and Level Completion Ok, now that we’ve added level components and enemies, we can finally make it possible to complete a level. In our game, we’re simply going to […]

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Tutorial: Create a Platform Game in AS2 – Part 5


Written By MrSun at 8:04 am - Saturday, January 03rd, 2009
Categories: Flash

Table of Contents Basic Character Programming Creating The Level Programming the Level Adding Level Elements Adding Enemies Goals and Level Completion Finishing Touches Step 5: Adding Enemies The next step in making our exciting platform game is to add some enemies! In order to do this, we’re first going to have to make an Enemy […]

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Tutorial: Create a Platform Game in AS2 – Part 4


Written By MrSun at 8:03 am - Saturday, January 03rd, 2009
Categories: Flash

Table of Contents Basic Character Programming Creating The Level Programming the Level Adding Level Elements Adding Enemies Goals and Level Completion Finishing Touches Step 4: Adding Level Elements In this lesson, we’re going to add elements to the level, like obstacles and ladders. Here’s a list of what we’re going to add: Ladders Bumpers Trampolines […]

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Tutorial: Create a Platform Game in AS2 – Part 3


Written By MrSun at 8:02 am - Saturday, January 03rd, 2009
Categories: Flash

Table of Contents Basic Character Programming Creating The Level Programming the Level Adding Level Elements Adding Enemies Goals and Level Completion Finishing Touches Step 3: Programming the Level Now that we’ve set up all of the blocks onto the stage, we can actually add some code to them. The first thing we’re going to do […]

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Tutorial: Create a Platform Game in AS2 – Part 2


Written By MrSun at 8:01 am - Saturday, January 03rd, 2009
Categories: Flash

Table of Contents Basic Character Programming Creating The Level Programming the Level Adding Level Elements Adding Enemies Goals and Level Completion Finishing Touches Step 2: Creating the Level Now, we have to set up blocks on stage that will account for a level. We’ll use an array to accomplish this manly feat. We’re also going […]

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Tutorial: Create a Platform Game in AS2


Written By MrSun at 8:00 am - Saturday, January 03rd, 2009
Categories: Flash

Table of Contents Basic Character Programming Creating The Level Programming the Level Adding Level Elements Adding Enemies Goals and Level Completion Finishing Touches Due to popular request, I’ve decided to make an AS2 version of my tutorial. For consistency, it will follow the same format as the AS3 version and will also use excerpts of […]

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Tutorial: Create a Game Like Winter Bells in AS2 – Part 5


Written By MrSun at 8:05 am - Thursday, January 01st, 2009
Categories: Flash

Basic Character Programming Programming the “Bells” Level Creation Scoring Finishing Touches Step 5: Finishing Touches This part of tutorial is where we add some bug fixes and special effects. Let’s get started. The first bug fix that we have to make is one related to jumping. I probably should have noticed this beforehand but with […]

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Tutorial: Create a Game Like Winter Bells in AS2 – Part 4


Written By MrSun at 8:04 am - Thursday, January 01st, 2009
Categories: Flash

Basic Character Programming Programming the “Bells” Level Creation Scoring Finishing Touches Step 4: Scoring Now, we get to score this game. In addition to adding a score, we’re also going to add a few other components, including displaying the points each bell is worth, as well as the game over stuff. Shall we begin? Let’s […]

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Tutorial: Create a Game Like Winter Bells in AS2 – Part 3


Written By MrSun at 8:03 am - Thursday, January 01st, 2009
Categories: Flash

Basic Character Programming Programming the “Bells” Level Creation Scoring Finishing Touches Step 3: Level Creation Welcome to the third part of this tutorial. In this part, we’re going to create the entire thing into a functional level. The first thing we’re going to do is make the screen move along with the character, so it […]

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Tutorial: Create a Game Like Winter Bells in AS2 – Part 2


Written By MrSun at 8:02 am - Thursday, January 01st, 2009
Categories: Flash

Basic Character Programming Programming the “Bells” Level Creation Scoring Finishing Touches Step 2: Programming the “Bells” Let’s get right to it. In this part of the tutorial, we’re going to add the “bells” to the stage. They’ll be 100% randomized so we can continue playing the game forever (You’d like that, wouldn’t you?). Anyway, we […]

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