Tutorial: Create a Tower Defense Game in AS3 – Part 7


Written By MrSun at 8:07 am - Saturday, February 28th, 2009
Categories: Flash

Table of Contents Setting up Level Adding Turrets Adding Enemies Making Turrets Attack Enemies Winning/Losing the Game Expanding on the Game Finishing Touches Step 7: Finishing Touches Welcome back! This part of the tutorial is where we just add all of the finishing touches to the game! Unlike the other parts of the tutorial, I […]

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Tutorial: Create a Tower Defense Game in AS3 – Part 6


Written By MrSun at 8:06 am - Saturday, February 28th, 2009
Categories: Flash

Table of Contents Setting up Level Adding Turrets Adding Enemies Making Turrets Attack Enemies Winning/Losing the Game Expanding on the Game Finishing Touches Step 6: Expanding on the Game Welcome to the 6th part of the tutorial, Expanding on the Game! Well, what do I mean by “Expanding”? Well, by expanding, I mean that we’re […]

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Tutorial: Create a Tower Defense Game in AS3 – Part 5


Written By MrSun at 8:05 am - Saturday, February 28th, 2009
Categories: Flash

Table of Contents Setting up Level Adding Turrets Adding Enemies Making Turrets Attack Enemies Winning/Losing the Game Expanding on the Game Finishing Touches Step 5: Winning/Losing the Game Welcome back to the 5th installment of this tutorial series. In this lesson, we’ll make some playable levels, along with a winning and losing situation. Let’s dig […]

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Tutorial: Create a Tower Defense Game in AS3 – Part 4


Written By MrSun at 8:04 am - Saturday, February 28th, 2009
Categories: Flash

Table of Contents Setting up Level Adding Turrets Adding Enemies Making Turrets Attack Enemies Winning/Losing the Game Expanding on the Game Finishing Touches Step 4: Making Turrets Attack Enemies Well, it’s now time to let the enemies we just created be destroyed. Let’s dig in, shall we? First, we’ll define a single health variable for […]

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Tutorial: Create a Tower Defense Game in AS3 – Part 3


Written By MrSun at 8:03 am - Saturday, February 28th, 2009
Categories: Flash

Table of Contents Setting up Level Adding Turrets Adding Enemies Making Turrets Attack Enemies Winning/Losing the Game Expanding on the Game Finishing Touches Step 3: Adding Enemies Welcome back. In this part of the tutorial, we are going to add enemies to the field and we’re going to program them to move through the paths. […]

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Tutorial: Create a Tower Defense Game in AS3 – Part 2


Written By MrSun at 8:02 am - Saturday, February 28th, 2009
Categories: Flash

Table of Contents Setting up Level Adding Turrets Adding Enemies Making Turrets Attack Enemies Winning/Losing the Game Expanding on the Game Finishing Touches Step 2: Adding Turrets Okay, so in this part of the tutorial, we are going to make it so when the user clicks on any of the empty blocks, a turret is […]

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Tutorial: Create a Tower Defense Game in AS3


Written By MrSun at 8:01 am - Saturday, February 28th, 2009
Categories: Flash

Table of Contents Setting up Level Adding Turrets Adding Enemies Making Turrets Attack Enemies Winning/Losing the Game Expanding on the Game Finishing Touches Step 1: Setting Up a Level The tower defense genre is one that has become extremely popular over the years. Although they can become quite complicated to develop, they are almost always […]

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Tutorial: Make a Rhythm Game in AS3 – Part 7


Written By MrSun at 8:07 am - Saturday, January 24th, 2009
Categories: Flash

The Brainstorming Create the Required Symbols/Art Programming the Arrows Programming the Arrows Part 2 Make a Level Scoring Finishing Touches Step 7: Finishing Touches Well, now for the last step, adding the finishing touches. Just like in my previous tutorial, I won’t really go into much description in this section, in hopes that you can […]

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Tutorial: Make a Rhythm Game in AS3 – Part 6


Written By MrSun at 8:06 am - Saturday, January 24th, 2009
Categories: Flash

The Brainstorming Create the Required Symbols/Art Programming the Arrows Programming the Arrows Part 2 Make a Level Scoring Finishing Touches Step 6: Scoring The next step in making our rhythm game is scoring. The user will get points depending on how far away the arrow is from the receptor when it hits it. We’re also […]

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Tutorial: Make a Rhythm Game in AS3 – Part 5


Written By MrSun at 8:05 am - Saturday, January 24th, 2009
Categories: Flash

The Brainstorming Create the Required Symbols/Art Programming the Arrows Programming the Arrows Part 2 Make a Level Scoring Finishing Touches Step 5: Make a Level (or five) Now that we’ve programmed the basic gameplay for our game, we can make a menu system with levels. It’s going to be very simple, only one page because […]

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